Showing posts with label how to draw. Show all posts
Showing posts with label how to draw. Show all posts

Thursday, September 11, 2014

Jerry's Draw-mania! --a brand new weekly event in a brand new store

Starting on Tuesday, September 9th., we instituted a weekly figure drawing session in partnership with the Jerry's International Palette Shop!

The event is called Jerry's Draw-mania! and occurs every Tuesday, from 9-11pm. It's a fun, relaxed figure sketching session featuring one great model, for ONLY $5!!
 
Jerry's International Palette Shop is a great new art store in NYC at 111 Fourth Avenue (site of the original Utrecht Art store, for you old-timers). Jerry's offers a full range of art supplies, but it has a particularly full range of products for painters. More tubes of paint than you've ever seen in one place, I recon! They are the first New York outpost of the popular Jerry's Artarama chain. They also offer a number of exciting events and workshops in their store after hours. See their site for details: http://jerryspaletteshop.com/
 
 

DRAW-MANIA! moves to Thursdays!

First off, my apologies for not updating the blog more often. Not to sound corny, but with all the stuff we've had going on this year, I just wasn't able to devote the time to it.

"So, Jeff, what's been going on with the group?"
 
Out top story is that after several years offering Draw-mania! on the last Monday of each month, we've moved up to the THIRD THURSDAY of each month. This should make it a little easier for a lot of people who just couldn't free up Monday night.
 
Otherwise, it's still the same exciting Draw-mania! you've relied on for your creative needs. We'll still have a bunch of outstanding Figure models, both male and female, some familiar faces and some new ones. We still have Mike Ogletree for our DJ, offering an eclectic mix of tunes spanning all genres. We'll still be presenting live performances from some of the newest talent in New York City. And we're still in NYC's coolest rock and roll tiki bar! and the price is still the same--a mere $15 smackers for the whole kaboodle!
And did I mention the tiki drinks? If you haven't been to Otto's yet, you might not know they offer some of the best tiki cocktails and affordable beers! Imbibing is optional, of course, but if you are buying, they're there for you!

If you haven't been yet, COME! Our first Thursday event will be September 18th., 2014. 8pm.

Wednesday, April 11, 2012

Draw-mania! Testimonials

Sure, I have great things to say about Draw-mania!, our monthly art-a-thon extravaganza, but what do the people who come to Draw-mania! think about it? Watch!
http://www.draw-mania.com

Monday, November 29, 2010

Drawing in 3D

Here’s a quick primer about shading, and the way to create a sense of depth to make your drawings look more “three dimensional.” This is going to be pretty basic and simple, so you’ll be able to start using it immediately.

But first, what is this image a picture of?


Is it a figure? A woman? A statue? The girl who invented cheese?

It’s a picture of a piece of paper with light and dark chalk rubbed on it! That’s all it really is, however, that chalk has been put on the paper in a particular, precise pattern so that your eye recognizes that pattern as a human figure. But it’s still a piece of paper, just like your drawings. Now, the pattern in which the chalk was put down on the paper was done in a very precise way, so precise that it can encode very specific structural details that a viewer’s mind can instantly understand to represent a figure when they look at it. If you look at the drawing closely, you can see how expertly the artist has captured on paper the texture, form, hair, musculature under the skin, shadows, etc. (This drawing is by Pierre-Paul Prud'hon, possibly one of the greatest figure-sketch artists of all time, and a favorite of Marie Antionette).

A computer, at its most basic level, processes everything, whether text documents, pictures or video, as a series of 1s and 0s which are called “bits” of information, and this is known as the “binary” numerical system. Similarly, all visual information can be broken down into 2 bits of information: light and shadow (use of color puts an added spin on the art, but when you understand light and dark first, color becomes much easier and more meaningful to work with).

Most of the time, if you’re drawing, you’re going to be using white or light-colored paper, and the substance you’re going to be drawing with, whether pencil, pen or crayon, is going to be darker.

A “contour drawing” is a line drawing where the line follows the contours, which is to say the edges and details, of the subject of the drawing.

Contour drawings can be great, and convey a lot of detail, but they can also look a little bit flat, since they only convey detail about the edges of what you’re drawing and not about the depth.
Now, when your eye perceives a three dimensional object, what it actually sees is the light reflecting off of that object and into your eye. Because the object is three dimensional, some parts of that object are closer to you than others, and are likely to reflect more light, and the parts farther away from you are more likely to be in shadow. If you’re only using absolute light and dark then the parts of a thing closer to you would be white, and the parts farther away would be black. Like this:



It creates a very bold image, doesn’t it? It’s powerful, but also a little bit cold and if it’s very detailed, it can be confusing.


Notice the transition between light and dark is very intense, “all or nothing,” and the edges all seem very sharp, don’t they? By adding a third, transitional value, we can modulate the intensity of the light and shadow, and create softer, rounder transitions.

The middle tone is half dark and half light—50% of each. And each tone represents how far away from you the object is. This is basic “shading.”
Now we have a lot to work with!

Try playing with this for a while in your drawings and see how many ways you can use this. Your darkest tone is going to be the farthest away, lightest tone is closest, and middle tone is in-between. From here it makes sense that you can continue to split the tones for greater detail as you need them.



Going further—styles of drawing
There are a few other ways of suggesting depth by way of light and shadow, the most common are:

Line weight: Darker, heavier line suggests darkness and depth. It’s an effect that’s used a great deal in cartoons and comics and also in some styles of Asian brush art. It’s also sometimes used in technical illustration.


Cross hatching: Etchings, line drawing and pen-and-ink art typically utilize only solid lines. In that case, the half-tone can be approximated by increasing the density of the lines or "cross hatching." By applying more lines in a particular area, it blocks out a certain amount of the light reflecting back to the viewer’s eye, say, 50% of the reflected light, which is the same thing that the 50% (solid grey) half-tone did earlier.










There are many ways to imply shading with line alone: cross hatching, stippling (little dots), and other textures you can make up yourself. Notice that they all suggest different surface textures to the viewer.




Look at all the textures the famous illustrator, Harry Clarke, used in this illustration for Poe's "Tales of Mystery and Imagination."

If you’re just starting out, you can take for granted that the brightest part of the image will be closest to you, in the way we’ve been discussing. But after you begin to get some familiarity with the ins and outs of shading, you’ll begin to notice that sometimes the light may not be closest to you.


Other Traditions
Also, be aware that that in different cultures, different rules may apply. In Asian Painting, for example, closer objects are often darker, while distant objects may be lighter, as if disappearing into a fog.


Further Reading:
Guptill, Arthur L.-- Rendering in Pen and Ink: The Classic Book on Pen and Ink Techniques for Artists, Illustrators, Architects, and Designers

Eisner, Will-- Graphic Storytelling and Visual Narrative

Simmons, Gary-- The Technical Pen

Now go and have fun with this stuff!

(c) 2010 Jeff Sauber

Harry Clarke illustration from http://www.grandmasgraphics.com/index.php